C++ Game Animation Programming
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C++ Game Animation Programming

C++ Game Animation Programming: Learn modern animation techniques from theory to implementation using C++, OpenGL, and Vulkan

Why the book is a must-have for game developers

  • Comprehensive coverage: With 480 pages of content, this book delves deep into animation theory, giving you a solid foundation to build upon. From keyframe animation to skeletal animation and everything in between, you’ll learn all the essential techniques for creating stunning game animations.
  • Practical examples: The book doesn’t just stop at theory. It provides practical examples and code snippets that you can use as a starting point for your own projects. The step-by-step instructions ensure that you can follow along easily and apply what you learn.
  • C++ and graphics APIs: If you’re already familiar with C++ programming and graphics APIs like OpenGL and Vulkan, this book will help you take your skills to the next level. You’ll learn how to leverage these powerful tools to create high-quality animations that will captivate players.
  • Who should read this book?

    The book is perfect for:

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